View Full Version : Comet http web server push technology for browser games ?
04-23-2011, 08:41 PM
Hi, wondering if anyone has replaced AJAX with Comet successfully, and could explain how. My current game, The Grid at celtruler.com should implement something faster than AJAX.
04-23-2011, 10:46 PM
Wow, thanks for showing us this.
Umm, theres a jQuery pulin for this, not sure how good it is though....
04-24-2011, 04:30 AM
Well, the issue with ideas like COMET is that some browsers or proxy handle it badly and may actually degrade user experience. Sure the polling model of AJAX is not smart / efficient, but until we have the web socket working I would say we don't have many alternatives.
04-24-2011, 12:47 PM
The jquery plugin that danny posted is what I use.
The plugin uses http://www.pubnub.com and it's very fast. It's a great service with apis for loads of platforms and languages. I'd definitely recommend it.
04-24-2011, 12:55 PM
The module for nginx looks interesting.
04-24-2011, 02:12 PM
Moved, topic doesn't belong in Introductions.
05-11-2011, 02:16 AM
Thank you for the suggestions. It would be great if there was a free method of doing this and also a way to do it without having to make files on a server (like if your server is being hosted by a web company that doesn't let you run the kind of commands to install nginx.
Again, the game I wish to transfer from Ajax to something faster: The Grid (http://celtruler.com/games/thegrid/)
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